Nate GirardinGenerative AIThe Promise of Virtual AssistantsImagine a world where your every need is anticipated and met by a digital companion. How close are we to living that science fiction dream…Aug 30Aug 30
Nate GirardinGenerative AIAI as a Collaborator, not a ReplacerMany artists, writers, musicians and creators have succumbed to the fears that AI is stealing their jobs. On the surface many of these…Aug 2417Aug 2417
Nate GirardinInborn Experience (UX in AR/VR)The 3D Pipeline for VR ArtistsIntroduction to the 3D Asset Creation PipelineFeb 22, 20222Feb 22, 20222
Nate GirardinInborn Experience (UX in AR/VR)Anything World — Natural Language Generated 3D EnvironmentsThe world of 3D asset creation is evolving more quickly than anyone expected. Open your mind to the possibilities of what an audio-only…Feb 25, 20212Feb 25, 20212
Nate GirardinInborn Experience (UX in AR/VR)Run AR — An Augmented Reality Prototype ExplorationAugmented reality (AR) has a plethora of use cases just waiting to be explored. I think we all have some ideas of how this technology will…Feb 19, 20211Feb 19, 20211
Nate GirardinInborn Experience (UX in AR/VR)3D is Hard and It Shouldn’t BeThere exists a near future where creating content in 3D is so easy everyone can do it. Some of you might be convinced that is today even…Feb 17, 20212Feb 17, 20212
Nate GirardinBootcampWork list UX friction — Polishing the experienceAs users and designers we tend to take for granted a few friction points that we think cannot be changed. Whether deemed too difficult or…Dec 22, 2020Dec 22, 2020
Nate GirardinBootcampWork list UX friction — Work assignmentThis is the third article in the “Designing for Humans” series. Links to previous articles can be found at the end of the article.Dec 22, 2020Dec 22, 2020
Nate GirardinBootcampWork list UX friction — List managementThis is the second article in the “Designing for Humans” series. To access the other articles, follow the links at the bottom.Dec 22, 2020Dec 22, 2020
Nate GirardinBootcampUser experience = Emotional experience + Psychological experienceThis is the first part in a series titled “Designing for Humans”. See links below for other articles.Dec 21, 2020Dec 21, 2020